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Redfall Bloody Tom Staking VFX
Redfall Bloody Tom Staking VFX

Responsible for reworking effects for killing the Bloody Tom boss. I focused on mostly the blood and emissive spray effects. I had to troubleshoot making these effects work for the 4 different playable characters since they were all different heights, stabbed Bloody Tom in different locations, and there was no workaround to having different stab effects for each playable character.