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The Last of Us Part I Remake: Misc VFX

Responsible for dust in light shafts throughout cinematic

Responsible for dust fall from corpse hand

Responsible for sun lens flare in cinematic

Responsible for splash upon opening safe in Pittsburgh hotel atrium

Responsible for birds flying overhead upon gunshot in cinematic

Pittsburgh hotel corpse soup!! Responsible for corpse stew shader. Thank you to Jon Schmidt, Lead Texture Artist, for assistance with creating the texture for the shader :)

Pittsburgh hotel corpse soup!! Responsible for corpse stew shader. Thank you to Jon Schmidt, Lead Texture Artist, for assistance with creating the texture for the shader :)

Responsible for rat and cockroaches

Responsible for flies

Responsible for dust in light

Responsible for leaf falling during cinematic

Responsible for dust from humvee in cinematic

Responsible for dust upon NPCs landing

Responsible for dust upon NPC's hopping back onto humvee

Responsible for humvee dust